A small, fast paced and action packed puzzle Roguelike, inspired by Michael Brough's  "Broughlike" games.  This is my first Roguelike game I made following Jeremiah Reid's tutorial in Javascript as foundation.

STORY

You're a princess trapped in a tower but this time you're going to save yourself. Fight Monsters, collect jewels, learn spells and grab the key to escape the rooms. 

CONTROLS

Use WASD to move and attack the enemy 
Use Numeric keys (1-4) for special attacks that you get after collecting jewels.

ENEMY MOVEMENTS
  • Knight: Moves 1 step at a time
  • Orange demon: Takes 2 turns(1 move 1 attack)
  • Dragon: Skips a turn each play
  • Wizard: Can eliminate walls and regenerate health (rest same as Knight)
  • Ogre: Random movements and attacks
SPECIAL ATTACKS
  • Escape: Moves to an enemy free tile 
  • Dig: Eliminates all walls 
  • Hellstorm: A 4-way fire bomb attack of damage 4 to each surrounding enemy
  • Soul Stealer: Lets you regenerate 2 health while giving 2 damage to neighboring enemies
  • Bolt: A 4-way  lightening attack of damage 2 to each surrounding enemy

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